Friday, 20 April 2012

Class feedback for gameshow

General: it was fun, energetic, exciting and funny. It was well structured, and they liked the 'puppety' movement. Also liked the cue cards even though they don't normally like being told what to do. Enjoyed the fast paced music and rushed feel of the piece. Someone thought it was being performed backwards.

Noticed signifiers: fish make-up, like slimey snake like presenter. The cans of beans were buzzers, grapes, lionbar, bank references. The director (Lauren) pointed at signifiers e.g. Cross on the floor and briefcase. Noticed the reaction of us falling to the floor when audience clapped.

What they would do differently: clearer signifiers, make the meaning of the piece more visible, would like a natural reaction e.g. Laugh etc. Would like to be more involved and maybe take the food. Raked seating so everyone can see. Try just holding cue cards to see if audience react rather than verbally saying it. Quieter music so can hear audiences reaction. A phrase (catchphrase) at the end or during it that represents the theme of the piece so the audience can leave with a clearer understanding of it... Or something that makes them question it?

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